Here’s How You Can Customize Red Dead Redemption 2 Weapons

Red Dead Redemption 2 PS4 Trophy list leaked, 53 in total

Here’s How You Can Customize Red Dead Redemption 2 Weapons

That's according to Rockstar's Dan Houser, who has revealed a load of new information on the incoming open-world western.

Rockstar detailed some of the weapons offered in "Red Dead Redemption 2" and how players can customize them on its website Friday.

Apparently, the finished version of Red Dead Redemption 2 features over 300,00 animations, 500,000 lines of dialogue, and an insane number of lines of code.

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But what does it take to cram all that into a PlayStation 4 or Xbox One game?

As for any chance of there being a Red Dead Redemption 3?

Speaking in a recent interview with Vulture, Rockstar co-founder Dan Houser estimated that there is roughly 65 hours of story content awaiting players, in a campaign which will recount the exploits of the Van Der Linde gang. One such mission involved Morgan taking on bounty hunters on a train. And whole missions were removed because 'they were never going to work technically or be quite slick enough, or they felt superfluous.

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Some weapons were given a situation in which they were particularly useful, like the double-action revolver being particularly good to shoot while riding a horse, or the varmint rifle naturally being adept at killing small game and doing minimal damage to the quality of its meat and skin. A staggering amount of work from a writing and capture perspective that involved 2,200 days of motion-capture work - highlighting the fact that Red Dead Redemption 2 has been in active development since 2011. He also says that should the second game prove successful, they might make another assuming "we think we have other interesting things to say".

Either way, it looks like we'll have plenty to be getting on with in Red Dead Redemption 2 to last us for some time to come.

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